Hey all ! I had an idea….. that I should document the way I edit/assemble/run my ZX Spectrum assembly code. This isn’t going to be a coding tutorial, there are much better coders who can do that ;), It’s just to show you the software and utilities I use to code. So, let’s get started…
Update Here is a quick demo of where I am at with my creation of The Blues Brothers for the 128K ZX Spectrum. Works Compression/Decompression Tile Routine Paging memory Viewport display PT3 AY music player Interrupts are working correctly Flipping the screen pages Title screen is done Loading of data into the correct memory pages […]
Hey all !!! I was chatting with a very nice lady that I work with today (well, Emma is based in Australia), about old computer games. Emma mentioned a game for the PC that she used to play back in the 80s called Digger. Now.. I remembered the name and had a vague idea that […]
Keys !!! Just found this hiding around in one of my random asm folders. Thought it may be useful to someone. I seem to recall using it when I wrote Bozxle a couple of years back.
I’ve been waiting a while and tbh not had much time to complete this, but here are the results of the poll on Facebook about which are your favourite (most useful?) books for coding in Z80 on the ZX Spectrum 🙂
Hi, This is a new and early version of a webpage for creating ZX Spectrum Character’s, created by BigBadMick on World of Spectrum.
Right, It is now time to get back to attempting to code some of this again. It’s a good couple of years old and I think I may have to try to figure out all the code again. I usually fill the code with comments, and this code doesn’t actually look that bad, so fingers […]
Good Afternoon folkies!!! Well, it seems like the weather is trying not to scorchio us here in tha’ Norf anymore…
Yes, yes, I know it isn’t Z80, but I couldn’t resist it 🙂
Hello all !!! Just a quickie (oo-er) to let everyone know of all the ways to use and abuse zxasm 😉